Settings: Add GPU adapter option and hook up to D3D11/Vulkan
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@@ -29,7 +29,8 @@ private Q_SLOTS:
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void reportError(const QString& message);
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void reportMessage(const QString& message);
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bool confirmMessage(const QString& message);
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void createDisplay(QThread* worker_thread, bool use_debug_device, bool fullscreen, bool render_to_main);
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void createDisplay(QThread* worker_thread, const QString& adapter_name, bool use_debug_device, bool fullscreen,
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bool render_to_main);
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void updateDisplay(QThread* worker_thread, bool fullscreen, bool render_to_main);
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void destroyDisplay();
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void focusDisplayWidget();
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