GPU: Rename 'Force Progressive Scan' to 'Disable Interlacing'
It affects rendering as well as display/scanout now, after all.
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@ -17,14 +17,13 @@ GPUSettingsWidget::GPUSettingsWidget(QtHostInterface* host_interface, QWidget* p
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&Settings::GetDisplayAspectRatioName);
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SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.displayCropMode, "Display/CropMode",
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&Settings::ParseDisplayCropMode, &Settings::GetDisplayCropModeName);
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.forceProgressiveScan,
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"Display/ForceProgressiveScan");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.displayLinearFiltering,
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"Display/LinearFiltering");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.vsync, "Display/VSync");
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SettingWidgetBinder::BindWidgetToIntSetting(m_host_interface, m_ui.resolutionScale, "GPU/ResolutionScale");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.trueColor, "GPU/TrueColor");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.scaledDithering, "GPU/ScaledDithering");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.disableInterlacing, "GPU/DisableInterlacing");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.forceNTSCTimings, "GPU/ForceNTSCTimings");
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.linearTextureFiltering, "GPU/TextureFiltering");
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