HostInterface: Move running title info to System
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@ -155,7 +155,7 @@ bool System::Boot(const char* filename)
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}
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// Notify change of disc.
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m_host_interface->UpdateRunningGame(filename, media.get());
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UpdateRunningGame(filename, media.get());
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// Insert CD, and apply fastboot patch if enabled.
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m_cdrom->InsertMedia(std::move(media));
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@ -251,7 +251,7 @@ bool System::DoState(StateWrapper& sw)
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Log_ErrorPrintf("Failed to open CD image from save state: '%s'", media_filename.c_str());
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}
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m_host_interface->UpdateRunningGame(media_filename.c_str(), media.get());
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UpdateRunningGame(media_filename.c_str(), media.get());
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if (media)
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m_cdrom->InsertMedia(std::move(media));
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else
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@ -516,6 +516,7 @@ bool System::InsertMedia(const char* path)
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if (!image)
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return false;
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UpdateRunningGame(path, image.get());
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m_cdrom->InsertMedia(std::move(image));
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return true;
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}
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@ -524,3 +525,37 @@ void System::RemoveMedia()
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{
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m_cdrom->RemoveMedia();
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}
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void System::UpdateRunningGame(const char* path, CDImage* image)
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{
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m_running_game_path.clear();
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m_running_game_code.clear();
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m_running_game_title.clear();
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if (path && std::strlen(path) > 0)
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{
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m_running_game_path = path;
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const GameListEntry* list_entry = m_host_interface->GetGameList()->GetEntryForPath(path);
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if (list_entry)
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{
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m_running_game_code = list_entry->code;
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m_running_game_title = list_entry->title;
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}
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else
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{
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if (image)
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m_running_game_code = GameList::GetGameCodeForImage(image);
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const GameListDatabaseEntry* db_entry =
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(!m_running_game_code.empty()) ? m_host_interface->GetGameList()->GetDatabaseEntryForCode(m_running_game_code) :
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nullptr;
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if (db_entry)
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m_running_game_title = db_entry->title;
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else
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m_running_game_title = GameList::GetTitleForPath(path);
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}
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}
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m_host_interface->OnRunningGameChanged();
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}
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