HostInterface: Move running title info to System
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@@ -88,7 +88,7 @@ private Q_SLOTS:
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protected:
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void OnPerformanceCountersUpdated() override;
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void OnRunningGameChanged(const char* path, const char* game_code, const char* game_title) override;
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void OnRunningGameChanged() override;
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private:
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using InputButtonHandler = std::function<void(bool)>;
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