Achievements: Reset focus when opening windows
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@ -604,6 +604,12 @@ bool ImGuiFullscreen::IsFocusResetQueued()
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return (s_focus_reset_queued != FocusResetType::None);
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}
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bool ImGuiFullscreen::IsFocusResetFromWindowChange()
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{
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return (s_focus_reset_queued != FocusResetType::None && s_focus_reset_queued != FocusResetType::PopupOpened &&
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s_focus_reset_queued != FocusResetType::PopupClosed);
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}
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ImGuiFullscreen::FocusResetType ImGuiFullscreen::GetQueuedFocusResetType()
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{
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return s_focus_reset_queued;
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@ -1940,7 +1946,8 @@ bool ImGuiFullscreen::NavTab(const char* title, bool is_active, bool enabled /*
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hovered ? ImGui::GetColorU32(held ? ImGuiCol_ButtonActive : ImGuiCol_ButtonHovered, 1.0f) :
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ImGui::GetColorU32(is_active ? background : ImVec4(background.x, background.y, background.z, 0.5f));
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DrawMenuButtonFrame(bb.Min, bb.Max, col, true, 0.0f);
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if (hovered)
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DrawMenuButtonFrame(bb.Min, bb.Max, col, true, 0.0f);
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if (is_active)
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{
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@ -153,6 +153,7 @@ enum class FocusResetType : u8
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void QueueResetFocus(FocusResetType type);
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bool ResetFocusHere();
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bool IsFocusResetQueued();
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bool IsFocusResetFromWindowChange();
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FocusResetType GetQueuedFocusResetType();
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void ForceKeyNavEnabled();
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