GPU: Add display rotation option
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@@ -643,6 +643,8 @@ public:
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return _mm_extract_ps(m, i);
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}
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ALWAYS_INLINE float dot(const GSVector2& v) const { return _mm_cvtss_f32(_mm_dp_ps(m, v.m, 0x31)); }
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ALWAYS_INLINE static GSVector2 zero() { return GSVector2(_mm_setzero_ps()); }
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ALWAYS_INLINE static GSVector2 xffffffff() { return zero() == zero(); }
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