GPU: Add display rotation option

This commit is contained in:
Stenzek
2024-07-26 22:45:23 +10:00
parent 5656f91bd2
commit 7a3a72ec3d
20 changed files with 252 additions and 15 deletions

View File

@ -409,7 +409,7 @@ DEFINE_HOTKEY("TogglePostProcessing", TRANSLATE_NOOP("Hotkeys", "Graphics"),
PostProcessing::DisplayChain.Toggle();
})
DEFINE_HOTKEY("ToggleInternalPostProcessing", TRANSLATE_NOOP("Hotkeys", "Graphics"),
DEFINE_HOTKEY("ToggleInternalPostProcessing", TRANSLATE_NOOP("Hotkeys", "Graphics"),
TRANSLATE_NOOP("Hotkeys", "Toggle Internal Post-Processing"), [](s32 pressed) {
if (!pressed && System::IsValid())
PostProcessing::InternalChain.Toggle();
@ -494,6 +494,27 @@ DEFINE_HOTKEY("ToggleOSD", TRANSLATE_NOOP("Hotkeys", "Graphics"), TRANSLATE_NOOP
HotkeyToggleOSD();
})
DEFINE_HOTKEY("RotateClockwise", TRANSLATE_NOOP("Hotkeys", "Graphics"),
TRANSLATE_NOOP("Hotkeys", "Rotate Display Clockwise"), [](s32 pressed) {
if (!pressed)
{
g_settings.display_rotation = static_cast<DisplayRotation>(
(static_cast<u8>(g_settings.display_rotation) + 1) % static_cast<u8>(DisplayRotation::Count));
}
})
DEFINE_HOTKEY("RotateCounterclockwise", TRANSLATE_NOOP("Hotkeys", "Graphics"),
TRANSLATE_NOOP("Hotkeys", "Rotate Display Counterclockwise"), [](s32 pressed) {
if (!pressed)
{
g_settings.display_rotation =
(g_settings.display_rotation > static_cast<DisplayRotation>(0)) ?
static_cast<DisplayRotation>((static_cast<u8>(g_settings.display_rotation) - 1) %
static_cast<u8>(DisplayRotation::Count)) :
static_cast<DisplayRotation>(static_cast<u8>(DisplayRotation::Count) - 1);
}
})
DEFINE_HOTKEY("AudioMute", TRANSLATE_NOOP("Hotkeys", "Audio"), TRANSLATE_NOOP("Hotkeys", "Toggle Mute"),
[](s32 pressed) {
if (!pressed && System::IsValid())