FrontendCommon: Remove WITH_IMGUI #ifdefs

We never compile FrontendCommon without imgui anyway.
This commit is contained in:
Connor McLaughlin
2021-01-30 15:19:44 +10:00
parent e697d9aa33
commit 7a48bcc585
6 changed files with 10 additions and 82 deletions

View File

@ -2,13 +2,11 @@
#include "common/align.h"
#include "common/assert.h"
#include "common/log.h"
#include <array>
#include <tuple>
#ifdef WITH_IMGUI
#include "imgui.h"
#include "imgui_impl_opengl3.h"
#endif
#include "postprocessing_shadergen.h"
#include <array>
#include <tuple>
Log_SetChannel(OpenGLHostDisplay);
namespace FrontendCommon {
@ -62,9 +60,9 @@ void* OpenGLHostDisplay::GetRenderContext() const
static constexpr std::array<std::tuple<GLenum, GLenum, GLenum>, static_cast<u32>(HostDisplayPixelFormat::Count)>
s_display_pixel_format_mapping = {{
{}, // Unknown
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, // RGBA8
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, // BGRA8
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, // RGB565
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, // RGBA8
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, // BGRA8
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, // RGB565
{GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV} // RGBA5551
}};
@ -408,13 +406,11 @@ bool OpenGLHostDisplay::ChangeRenderWindow(const WindowInfo& new_wi)
m_window_info.surface_width = m_gl_context->GetSurfaceWidth();
m_window_info.surface_height = m_gl_context->GetSurfaceHeight();
#ifdef WITH_IMGUI
if (ImGui::GetCurrentContext())
{
ImGui::GetIO().DisplaySize.x = static_cast<float>(m_window_info.surface_width);
ImGui::GetIO().DisplaySize.y = static_cast<float>(m_window_info.surface_height);
}
#endif
return true;
}
@ -428,13 +424,11 @@ void OpenGLHostDisplay::ResizeRenderWindow(s32 new_window_width, s32 new_window_
m_window_info.surface_width = m_gl_context->GetSurfaceWidth();
m_window_info.surface_height = m_gl_context->GetSurfaceHeight();
#ifdef WITH_IMGUI
if (ImGui::GetCurrentContext())
{
ImGui::GetIO().DisplaySize.x = static_cast<float>(m_window_info.surface_width);
ImGui::GetIO().DisplaySize.y = static_cast<float>(m_window_info.surface_height);
}
#endif
}
bool OpenGLHostDisplay::SupportsFullscreen() const
@ -464,31 +458,20 @@ void OpenGLHostDisplay::DestroyRenderSurface()
bool OpenGLHostDisplay::CreateImGuiContext()
{
#ifdef WITH_IMGUI
ImGui::GetIO().DisplaySize.x = static_cast<float>(m_window_info.surface_width);
ImGui::GetIO().DisplaySize.y = static_cast<float>(m_window_info.surface_height);
if (!ImGui_ImplOpenGL3_Init(GetGLSLVersionString()))
return false;
#endif
return true;
return ImGui_ImplOpenGL3_Init(GetGLSLVersionString());
}
void OpenGLHostDisplay::DestroyImGuiContext()
{
#ifdef WITH_IMGUI
ImGui_ImplOpenGL3_Shutdown();
#endif
}
bool OpenGLHostDisplay::UpdateImGuiFontTexture()
{
#ifdef WITH_IMGUI
ImGui_ImplOpenGL3_DestroyFontsTexture();
return ImGui_ImplOpenGL3_CreateFontsTexture();
#else
return true;
#endif
}
bool OpenGLHostDisplay::CreateResources()
@ -679,10 +662,8 @@ bool OpenGLHostDisplay::Render()
{
if (ShouldSkipDisplayingFrame())
{
#ifdef WITH_IMGUI
if (ImGui::GetCurrentContext())
ImGui::Render();
#endif
return false;
}
@ -694,10 +675,8 @@ bool OpenGLHostDisplay::Render()
RenderDisplay();
#ifdef WITH_IMGUI
if (ImGui::GetCurrentContext())
RenderImGui();
#endif
RenderSoftwareCursor();
@ -707,11 +686,9 @@ bool OpenGLHostDisplay::Render()
void OpenGLHostDisplay::RenderImGui()
{
#ifdef WITH_IMGUI
ImGui::Render();
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
GL::Program::ResetLastProgram();
#endif
}
void OpenGLHostDisplay::RenderDisplay()