GPU: Add wireframe rendering/overlay

This commit is contained in:
Stenzek
2023-09-02 22:26:03 +10:00
parent e804b5e701
commit 7ad1b8d093
11 changed files with 314 additions and 94 deletions

View File

@ -18,6 +18,8 @@ public:
bool dithering, bool interlacing);
std::string GenerateDisplayFragmentShader(bool depth_24bit, GPU_HW::InterlacedRenderMode interlace_mode,
bool smooth_chroma);
std::string GenerateWireframeGeometryShader();
std::string GenerateWireframeFragmentShader();
std::string GenerateVRAMReadFragmentShader();
std::string GenerateVRAMWriteFragmentShader(bool use_ssbo);
std::string GenerateVRAMCopyFragmentShader();