Misc: Remove unused code

This commit is contained in:
Connor McLaughlin
2022-08-22 19:55:38 +10:00
parent 43869bf74c
commit 7bbacd2392
100 changed files with 114 additions and 2979 deletions

View File

@ -4,14 +4,13 @@
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>WITH_CHEEVOS=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(BuildingForUWP)'!='true'">WITH_CUBEB=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="('$(BuildingForUWP)'!='true' And '$(Platform)'!='ARM64')">WITH_RAINTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WITH_CHEEVOS=1;WITH_CUBEB=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="('$(Platform)'!='ARM64')">WITH_RAINTEGRATION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="('$(Platform)'=='x64' Or '$(Platform)'=='ARM' Or '$(Platform)'=='ARM64')">WITH_RECOMPILER=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="('$(Platform)'=='x64' Or '$(Platform)'=='ARM64') And ('$(BuildingForUWP)'!='true')">WITH_MMAP_FASTMEM=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="('$(Platform)'=='x64' Or '$(Platform)'=='ARM64')">WITH_MMAP_FASTMEM=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)dep\tinyxml2\include;$(SolutionDir)dep\glad\include;$(SolutionDir)dep\stb\include;$(SolutionDir)dep\imgui\include;$(SolutionDir)dep\xxhash\include;$(SolutionDir)dep\zlib\include;$(SolutionDir)dep\rcheevos\include;$(SolutionDir)dep\rapidjson\include;$(SolutionDir)src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="('$(BuildingForUWP)'!='true' And '$(Platform)'!='ARM64')">$(SolutionDir)dep\rainterface;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Platform)'!='ARM64'">$(SolutionDir)dep\rainterface;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(SolutionDir)dep\xbyak\xbyak;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories Condition="'$(Platform)'=='ARM' Or '$(Platform)'=='ARM64'">$(SolutionDir)dep\vixl\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
@ -21,7 +20,7 @@
<ItemDefinitionGroup>
<Lib>
<AdditionalDependencies>$(RootBuildDir)tinyxml2\tinyxml2.lib;$(RootBuildDir)rcheevos\rcheevos.lib;$(RootBuildDir)imgui\imgui.lib;$(RootBuildDir)stb\stb.lib;$(RootBuildDir)xxhash\xxhash.lib;$(RootBuildDir)zlib\zlib.lib;$(RootBuildDir)util\util.lib;$(RootBuildDir)common\common.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies Condition="('$(BuildingForUWP)'!='true' And '$(Platform)'!='ARM64')">$(RootBuildDir)rainterface\rainterface.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies Condition="'$(Platform)'!='ARM64'">$(RootBuildDir)rainterface\rainterface.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies Condition="'$(Platform)'=='ARM64'">$(RootBuildDir)vixl\vixl.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
</ItemDefinitionGroup>

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@ -39,7 +39,7 @@
<ClCompile Include="gpu_hw_d3d12.cpp" />
<ClCompile Include="gpu_hw_shadergen.cpp" />
<ClCompile Include="gpu_hw_vulkan.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64' Or '$(BuildingForUWP)'=='true'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="gpu_sw.cpp" />
<ClCompile Include="gpu_sw_backend.cpp" />
@ -49,7 +49,7 @@
<ClCompile Include="gpu.cpp" />
<ClCompile Include="gpu_hw.cpp" />
<ClCompile Include="gpu_hw_opengl.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64' Or '$(BuildingForUWP)'=='true'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="host.cpp" />
<ClCompile Include="host_display.cpp" />
@ -109,7 +109,7 @@
<ClInclude Include="gpu_hw_d3d12.h" />
<ClInclude Include="gpu_hw_shadergen.h" />
<ClInclude Include="gpu_hw_vulkan.h">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64' Or '$(BuildingForUWP)'=='true'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="gpu_sw.h" />
<ClInclude Include="gpu_sw_backend.h" />
@ -121,7 +121,7 @@
<ClInclude Include="gpu.h" />
<ClInclude Include="gpu_hw.h" />
<ClInclude Include="gpu_hw_opengl.h">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64' Or '$(BuildingForUWP)'=='true'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="gte_types.h" />
<ClInclude Include="host.h" />
@ -165,4 +165,4 @@
</ClCompile>
</ItemDefinitionGroup>
<Import Project="..\..\dep\msvc\vsprops\Targets.props" />
</Project>
</Project>

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@ -26,7 +26,7 @@ static constexpr u32 INVALIDATE_THRESHOLD_TO_DISABLE_LINKING = 10;
#ifdef WITH_RECOMPILER
// Currently remapping the code buffer doesn't work in macOS or Haiku.
#if !defined(__HAIKU__) && !defined(__APPLE__) && !defined(_UWP)
#if !defined(__HAIKU__) && !defined(__APPLE__)
#define USE_STATIC_CODE_BUFFER 1
#endif
@ -1069,8 +1069,6 @@ bool InitializeFastmem()
Assert(mode != CPUFastmemMode::MMap);
#endif
s_code_buffer.ReserveCode(Common::PageFaultHandler::GetHandlerCodeSize());
if (!Common::PageFaultHandler::InstallHandler(&s_host_code_map, s_code_buffer.GetCodePointer(),
s_code_buffer.GetTotalSize(), handler))
{

View File

@ -55,10 +55,8 @@ Log_SetChannel(System);
#ifdef _WIN32
#include "common/windows_headers.h"
#ifndef _UWP
#include <mmsystem.h>
#endif
#endif
// #define PROFILE_MEMORY_SAVE_STATES 1
@ -4256,7 +4254,7 @@ void System::HostDisplayResized()
void System::SetTimerResolutionIncreased(bool enabled)
{
#if defined(_WIN32) && !defined(_UWP)
#if defined(_WIN32)
static bool current_state = false;
if (current_state == enabled)
return;