HostDisplay: Manually throttle fullscreen UI presentation
Fixes flickering screen in fullscreen with Vulkan.
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@ -352,9 +352,9 @@ void Host::OnInputDeviceDisconnected(const std::string_view& identifier)
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// noop
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}
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void* Host::GetTopLevelWindowHandle()
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std::optional<WindowInfo> Host::GetTopLevelWindowInfo()
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{
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return nullptr;
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return std::nullopt;
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}
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void Host::RefreshGameListAsync(bool invalidate_cache)
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