Qt: Use disc sets for changing discs
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@ -25,6 +25,11 @@ struct ImageInfo;
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struct Hash;
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}
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namespace GameDatabase
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{
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struct Entry;
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}
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struct SystemBootParameters
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{
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SystemBootParameters();
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@ -184,6 +189,7 @@ void FrameDone();
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const std::string& GetDiscPath();
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const std::string& GetGameSerial();
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const std::string& GetGameTitle();
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const GameDatabase::Entry* GetGameDatabaseEntry();
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GameHash GetGameHash();
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bool IsRunningUnknownGame();
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bool WasFastBooted();
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