GunCon: Add relative pointer binding

This commit is contained in:
Stenzek
2023-09-20 16:56:12 +10:00
parent e63b2eec38
commit 7e07d2feb8
21 changed files with 779 additions and 507 deletions

View File

@ -1566,13 +1566,6 @@ void Host::OnGameChanged(const std::string& disc_path, const std::string& game_s
void Host::SetMouseMode(bool relative, bool hide_cursor)
{
// TODO: Find a better home for this.
if (InputManager::HasPointerAxisBinds())
{
relative = true;
hide_cursor = true;
}
emit g_emu_thread->mouseModeRequested(relative, hide_cursor);
}