OpenGLHostDisplay: Add a GLES2 render path
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@@ -120,6 +120,8 @@ protected:
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std::unique_ptr<GL::StreamBuffer> m_post_processing_ubo;
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std::vector<PostProcessingStage> m_post_processing_stages;
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#endif
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bool m_use_gles2_draw_path = false;
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};
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} // namespace FrontendCommon
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