GPU: Add virtual call when buffers are swapped
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@ -3412,6 +3412,11 @@ void GPU_HW::UpdateDownsamplingLevels()
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g_gpu_device->RecycleTexture(std::move(m_downsample_texture));
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}
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void GPU_HW::OnBufferSwapped()
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{
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GL_INS("OnBufferSwapped()");
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}
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void GPU_HW::DownsampleFramebuffer()
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{
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GPUTexture* source = m_display_texture;
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