GPU: Add virtual call when buffers are swapped
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@ -200,6 +200,7 @@ private:
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void UpdateCLUT(GPUTexturePaletteReg reg, bool clut_is_8bit) override;
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void FlushRender() override;
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void DrawRendererStats() override;
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void OnBufferSwapped() override;
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bool BlitVRAMReplacementTexture(const TextureReplacementTexture* tex, u32 dst_x, u32 dst_y, u32 width, u32 height);
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