Misc: clang-cl warning clean-up
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@ -27,8 +27,7 @@ struct ImageInfo;
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struct Hash;
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} // namespace BIOS
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namespace GameDatabase
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{
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namespace GameDatabase {
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struct Entry;
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}
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@ -79,7 +78,10 @@ enum : u32
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{
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// 5 megabytes is sufficient for now, at the moment they're around 4.3MB, or 10.3MB with 8MB RAM enabled.
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MAX_SAVE_STATE_SIZE = 11 * 1024 * 1024,
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};
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enum : s32
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{
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PER_GAME_SAVE_STATE_SLOTS = 10,
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GLOBAL_SAVE_STATE_SLOTS = 10
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};
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@ -477,8 +479,7 @@ void UpdateMemorySaveStateSettings();
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bool LoadRewindState(u32 skip_saves = 0, bool consume_state = true);
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void SetRunaheadReplayFlag();
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namespace Internal
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{
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namespace Internal {
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/// Called on process startup.
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void ProcessStartup();
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@ -487,7 +488,7 @@ void ProcessShutdown();
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/// Polls input, updates subsystems which are present while paused/inactive.
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void IdlePollUpdate();
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}
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} // namespace Internal
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} // namespace System
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