FrontendCommon: Mark host display files as final
Libretro has its own display classes now.
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@@ -19,37 +19,37 @@
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namespace FrontendCommon {
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class OpenGLHostDisplay : public HostDisplay
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class OpenGLHostDisplay final : public HostDisplay
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{
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public:
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OpenGLHostDisplay();
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virtual ~OpenGLHostDisplay();
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~OpenGLHostDisplay();
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virtual RenderAPI GetRenderAPI() const override;
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virtual void* GetRenderDevice() const override;
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virtual void* GetRenderContext() const override;
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RenderAPI GetRenderAPI() const override;
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void* GetRenderDevice() const override;
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void* GetRenderContext() const override;
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virtual bool HasRenderDevice() const override;
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virtual bool HasRenderSurface() const override;
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bool HasRenderDevice() const override;
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bool HasRenderSurface() const override;
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virtual bool CreateRenderDevice(const WindowInfo& wi, std::string_view adapter_name, bool debug_device,
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bool threaded_presentation) override;
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virtual bool InitializeRenderDevice(std::string_view shader_cache_directory, bool debug_device,
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bool threaded_presentation) override;
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virtual void DestroyRenderDevice() override;
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bool CreateRenderDevice(const WindowInfo& wi, std::string_view adapter_name, bool debug_device,
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bool threaded_presentation) override;
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bool InitializeRenderDevice(std::string_view shader_cache_directory, bool debug_device,
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bool threaded_presentation) override;
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void DestroyRenderDevice() override;
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virtual bool MakeRenderContextCurrent() override;
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virtual bool DoneRenderContextCurrent() override;
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bool MakeRenderContextCurrent() override;
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bool DoneRenderContextCurrent() override;
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virtual bool ChangeRenderWindow(const WindowInfo& new_wi) override;
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virtual void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
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virtual bool SupportsFullscreen() const override;
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virtual bool IsFullscreen() override;
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virtual bool SetFullscreen(bool fullscreen, u32 width, u32 height, float refresh_rate) override;
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virtual AdapterAndModeList GetAdapterAndModeList() override;
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virtual void DestroyRenderSurface() override;
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bool ChangeRenderWindow(const WindowInfo& new_wi) override;
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void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
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bool SupportsFullscreen() const override;
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bool IsFullscreen() override;
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bool SetFullscreen(bool fullscreen, u32 width, u32 height, float refresh_rate) override;
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AdapterAndModeList GetAdapterAndModeList() override;
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void DestroyRenderSurface() override;
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virtual bool SetPostProcessingChain(const std::string_view& config) override;
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bool SetPostProcessingChain(const std::string_view& config) override;
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std::unique_ptr<HostDisplayTexture> CreateTexture(u32 width, u32 height, u32 layers, u32 levels, u32 samples,
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HostDisplayPixelFormat format, const void* data, u32 data_stride,
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@@ -64,22 +64,22 @@ public:
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void EndSetDisplayPixels() override;
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bool SetDisplayPixels(HostDisplayPixelFormat format, u32 width, u32 height, const void* buffer, u32 pitch) override;
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virtual void SetVSync(bool enabled) override;
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void SetVSync(bool enabled) override;
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virtual bool Render() override;
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virtual bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride,
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HostDisplayPixelFormat* out_format) override;
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bool Render() override;
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bool RenderScreenshot(u32 width, u32 height, std::vector<u32>* out_pixels, u32* out_stride,
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HostDisplayPixelFormat* out_format) override;
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protected:
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const char* GetGLSLVersionString() const;
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std::string GetGLSLVersionHeader() const;
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virtual bool CreateResources() override;
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virtual void DestroyResources() override;
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bool CreateResources() override;
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void DestroyResources() override;
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virtual bool CreateImGuiContext() override;
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virtual void DestroyImGuiContext() override;
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virtual bool UpdateImGuiFontTexture() override;
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bool CreateImGuiContext() override;
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void DestroyImGuiContext() override;
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bool UpdateImGuiFontTexture() override;
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void BindDisplayPixelsTexture();
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void UpdateDisplayPixelsTextureFilter();
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