Frontends: Add shared command line interface

Also provides batch mode and automatic fullscreen switching.

  -help: Displays this information and exits.
  -version: Displays version information and exits.
  -batch: Enables batch mode (exits after powering off)
  -fastboot: Force fast boot for provided filename
  -slowboot: Force slow boot for provided filename
  -resume: Load resume save state. If a boot filename is provided,
    that game's resume state will be loaded, otherwise the most
    recent resume save state will be loaded.
  -state <index>: Loads specified save state by index. If a boot
    filename is provided, a per-game state will be loaded, otherwise
    a global state will be loaded.
  -statefile <filename>: Loads state from the specified filename.
    No boot filename is required with this option.
  -fullscreen: Enters fullscreen mode immediately after starting.
  -nofullscreen: Prevents fullscreen mode from triggering if enabled.
  -portable: Forces "portable mode", data in same directory.
  --: Signals that no more arguments will follow and the remaining
    parameters make up the filename. Use when the filename contains
    spaces or starts with a dash.
This commit is contained in:
Connor McLaughlin
2020-04-13 22:13:46 +10:00
parent 6a03bb2d15
commit 81cf4b469f
12 changed files with 365 additions and 80 deletions

View File

@ -3,12 +3,13 @@
#include "qthostinterface.h"
#include <QtWidgets/QApplication>
#include <QtWidgets/QMessageBox>
#include <cstdlib>
#include <memory>
static void InitLogging()
{
// set log flags
#ifdef Y_BUILD_CONFIG_DEBUG
#ifdef _DEBUG
Log::SetConsoleOutputParams(true, nullptr, LOGLEVEL_DEBUG);
Log::SetFilterLevel(LOGLEVEL_DEBUG);
#else
@ -35,18 +36,30 @@ int main(int argc, char* argv[])
#endif
std::unique_ptr<QtHostInterface> host_interface = std::make_unique<QtHostInterface>();
std::unique_ptr<SystemBootParameters> boot_params;
if (!host_interface->parseCommandLineParameters(argc, argv, &boot_params))
return EXIT_FAILURE;
if (!host_interface->Initialize())
{
host_interface->Shutdown();
QMessageBox::critical(nullptr, QObject::tr("DuckStation Error"),
QObject::tr("Failed to initialize host interface. Cannot continue."), QMessageBox::Ok);
return -1;
return EXIT_FAILURE;
}
std::unique_ptr<MainWindow> window = std::make_unique<MainWindow>(host_interface.get());
window->show();
host_interface->refreshGameList();
// if we're in batch mode, don't bother refreshing the game list as it won't be used
if (!host_interface->inBatchMode())
host_interface->refreshGameList();
if (boot_params)
{
host_interface->bootSystem(*boot_params);
boot_params.reset();
}
int result = app.exec();