Core: Apply DPI scaling to debug windows
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@ -475,7 +475,7 @@ void GPU_HW::DrawRendererStats(bool is_idle_frame)
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const auto& stats = m_last_renderer_stats;
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ImGui::Columns(2);
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ImGui::SetColumnWidth(0, 200.0f);
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ImGui::SetColumnWidth(0, 200.0f * ImGui::GetIO().DisplayFramebufferScale.x);
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ImGui::TextUnformatted("Batches Drawn:");
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ImGui::NextColumn();
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