Core: Apply DPI scaling to debug windows
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@ -789,7 +789,8 @@ static constexpr ADSRTableEntries ComputeADSRTableEntries()
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{
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entries[decreasing][rate].ticks = 1;
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if (decreasing != 0)
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entries[decreasing][rate].step = static_cast<s32>(static_cast<u32>(-8 + static_cast<s32>(rate & 3)) << (11 - (rate >> 2)));
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entries[decreasing][rate].step =
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static_cast<s32>(static_cast<u32>(-8 + static_cast<s32>(rate & 3)) << (11 - (rate >> 2)));
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else
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entries[decreasing][rate].step = (7 - static_cast<s32>(rate & 3)) << (11 - (rate >> 2));
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}
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@ -1146,8 +1147,9 @@ void SPU::DrawDebugStateWindow()
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{
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static const ImVec4 active_color{1.0f, 1.0f, 1.0f, 1.0f};
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static const ImVec4 inactive_color{0.4f, 0.4f, 0.4f, 1.0f};
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const float framebuffer_scale = ImGui::GetIO().DisplayFramebufferScale.x;
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ImGui::SetNextWindowSize(ImVec2(800, 600), ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowSize(ImVec2(800.0f * framebuffer_scale, 600.0f * framebuffer_scale), ImGuiCond_FirstUseEver);
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if (!ImGui::Begin("SPU State", &m_system->GetSettings().debugging.show_spu_state))
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{
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ImGui::End();
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@ -1157,9 +1159,11 @@ void SPU::DrawDebugStateWindow()
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// status
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if (ImGui::CollapsingHeader("Status", ImGuiTreeNodeFlags_DefaultOpen))
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{
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static constexpr std::array<float, 6> offsets = {{100.0f, 200.0f, 300.0f, 420.0f, 500.0f, 600.0f}};
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static constexpr std::array<const char*, 4> transfer_modes = {
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{"Transfer Stopped", "Manual Write", "DMA Write", "DMA Read"}};
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const std::array<float, 6> offsets = {{100.0f * framebuffer_scale, 200.0f * framebuffer_scale,
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300.0f * framebuffer_scale, 420.0f * framebuffer_scale,
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500.0f * framebuffer_scale, 600.0f * framebuffer_scale}};
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ImGui::Text("Control: ");
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ImGui::SameLine(offsets[0]);
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