GPU/HW: Fix mask bit when rendering with transparency and no DSB

Fixes some sprites in Bloody Roar on Mali GPUs.
This commit is contained in:
Connor McLaughlin
2021-02-06 20:05:57 +10:00
parent 011df33fc4
commit 837fb6128b
6 changed files with 69 additions and 48 deletions

View File

@ -1,4 +1,4 @@
#pragma once
#include "types.h"
static constexpr u32 SHADER_CACHE_VERSION = 1;
static constexpr u32 SHADER_CACHE_VERSION = 2;