Achievements: Backports from PCSX2
This commit is contained in:
@@ -91,6 +91,9 @@ u32 GetGameID();
|
||||
/// Returns true if the current game has any achievements or leaderboards.
|
||||
bool HasAchievementsOrLeaderboards();
|
||||
|
||||
/// Returns true if the current game has any leaderboards.
|
||||
bool HasAchievements();
|
||||
|
||||
/// Returns true if the current game has any leaderboards.
|
||||
bool HasLeaderboards();
|
||||
|
||||
@@ -153,5 +156,5 @@ void OnAchievementsLoginSuccess(const char* display_name, u32 points, u32 sc_poi
|
||||
void OnAchievementsRefreshed();
|
||||
|
||||
/// Called whenever hardcore mode is toggled.
|
||||
void OnAchievementsHardcoreModeChanged();
|
||||
void OnAchievementsHardcoreModeChanged(bool enabled);
|
||||
} // namespace Host
|
||||
|
||||
Reference in New Issue
Block a user