Common/Image: Add resize methods
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@ -1831,7 +1831,7 @@ bool GPU_HW_Vulkan::BlitVRAMReplacementTexture(const TextureReplacementTexture*
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}
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m_vram_write_replacement_texture.Update(0, 0, tex->GetWidth(), tex->GetHeight(), 0, 0, tex->GetPixels(),
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tex->GetByteStride());
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tex->GetPitch());
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// texture -> vram
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const VkImageBlit blit = {
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