Use QString::number where applicable
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@@ -236,7 +236,7 @@ void GamePropertiesDialog::populateTracksInfo(const std::string& image_path)
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const CDImage::TrackMode mode = image->GetTrackMode(static_cast<u8>(track));
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const int row = static_cast<int>(track - 1u);
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m_ui.tracks->insertRow(row);
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m_ui.tracks->setItem(row, 0, new QTableWidgetItem(QStringLiteral("%1").arg(track)));
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m_ui.tracks->setItem(row, 0, new QTableWidgetItem(QString::number(track)));
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m_ui.tracks->setItem(row, 1, new QTableWidgetItem(track_mode_strings[static_cast<u32>(mode)]));
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m_ui.tracks->setItem(row, 2, new QTableWidgetItem(MSFTotString(position)));
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m_ui.tracks->setItem(row, 3, new QTableWidgetItem(MSFTotString(length)));
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