libretro: Additional work
- Reliable resolution switching. - Hook up logging. - Memory cards and controller type settings. - Save state support. - Direct3D support.
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@@ -5,19 +5,19 @@ add_library(duckstation-libretro SHARED
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libretro_host_display.h
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libretro_host_interface.cpp
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libretro_host_interface.h
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libretro_opengl_host_display.cpp
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libretro_opengl_host_display.h
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libretro_settings_interface.cpp
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libretro_settings_interface.h
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main.cpp
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opengl_host_display.cpp
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opengl_host_display.h
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)
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if(WIN32)
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target_sources(duckstation-libretro PRIVATE
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d3d11_host_display.cpp
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d3d11_host_display.h
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libretro_d3d11_host_display.cpp
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libretro_d3d11_host_display.h
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)
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endif()
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target_link_libraries(duckstation-libretro PRIVATE core common imgui glad scmversion libretro-common)
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target_link_libraries(duckstation-libretro PRIVATE core common imgui glad scmversion frontend-common libretro-common)
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