libretro: Additional work
- Reliable resolution switching. - Hook up logging. - Memory cards and controller type settings. - Save state support. - Direct3D support.
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@@ -3,18 +3,18 @@
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<ItemGroup>
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<ClCompile Include="libretro_host_interface.cpp" />
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<ClCompile Include="libretro_audio_stream.cpp" />
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<ClCompile Include="opengl_host_display.cpp" />
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<ClCompile Include="libretro_host_display.cpp" />
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<ClCompile Include="d3d11_host_display.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="libretro_settings_interface.cpp" />
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<ClCompile Include="libretro_opengl_host_display.cpp" />
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<ClCompile Include="libretro_d3d11_host_display.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="libretro_host_interface.h" />
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<ClInclude Include="libretro_audio_stream.h" />
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<ClInclude Include="opengl_host_display.h" />
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<ClInclude Include="libretro_host_display.h" />
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<ClInclude Include="d3d11_host_display.h" />
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<ClInclude Include="libretro_settings_interface.h" />
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<ClInclude Include="libretro_opengl_host_display.h" />
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<ClInclude Include="libretro_d3d11_host_display.h" />
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</ItemGroup>
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</Project>
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