libretro: Additional work

- Reliable resolution switching.
 - Hook up logging.
 - Memory cards and controller type settings.
 - Save state support.
 - Direct3D support.
This commit is contained in:
Connor McLaughlin
2020-06-30 02:47:27 +10:00
parent 2a38090e7a
commit 861b98ed3b
18 changed files with 774 additions and 897 deletions

View File

@@ -3,18 +3,18 @@
<ItemGroup>
<ClCompile Include="libretro_host_interface.cpp" />
<ClCompile Include="libretro_audio_stream.cpp" />
<ClCompile Include="opengl_host_display.cpp" />
<ClCompile Include="libretro_host_display.cpp" />
<ClCompile Include="d3d11_host_display.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="libretro_settings_interface.cpp" />
<ClCompile Include="libretro_opengl_host_display.cpp" />
<ClCompile Include="libretro_d3d11_host_display.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="libretro_host_interface.h" />
<ClInclude Include="libretro_audio_stream.h" />
<ClInclude Include="opengl_host_display.h" />
<ClInclude Include="libretro_host_display.h" />
<ClInclude Include="d3d11_host_display.h" />
<ClInclude Include="libretro_settings_interface.h" />
<ClInclude Include="libretro_opengl_host_display.h" />
<ClInclude Include="libretro_d3d11_host_display.h" />
</ItemGroup>
</Project>