dep/reshadefx: Update to 7bdfb03

This commit is contained in:
Stenzek
2024-09-08 19:19:58 +10:00
parent 3078339f64
commit 86bff869bc
25 changed files with 6041 additions and 3244 deletions

View File

@@ -1,3 +1,7 @@
/*
* SPDX-License-Identifier: CC0-1.0
*/
#pragma once
#if !defined(__RESHADE__) || __RESHADE__ < 30000
@@ -105,6 +109,7 @@ namespace ReShade
}
// Vertex shader generating a triangle covering the entire screen
// See also https://www.reddit.com/r/gamedev/comments/2j17wk/a_slightly_faster_bufferless_vertex_shader_trick/
void PostProcessVS(in uint id : SV_VertexID, out float4 position : SV_Position, out float2 texcoord : TEXCOORD)
{
texcoord.x = (id == 2) ? 2.0 : 0.0;