TextureReplacements: Namespace-ify

This commit is contained in:
Stenzek
2024-06-03 00:45:36 +10:00
parent 82b5772d27
commit 87f2995f3d
7 changed files with 129 additions and 176 deletions

View File

@ -1718,7 +1718,7 @@ bool System::BootSystem(SystemBootParameters parameters, Error* error)
// Texture replacement preloading.
// TODO: Move this and everything else below OnSystemStarted().
g_texture_replacements.SetGameID(s_running_game_serial);
TextureReplacements::SetGameID(s_running_game_serial);
// Good to go.
s_state = State::Running;
@ -1901,7 +1901,7 @@ void System::DestroySystem()
ClearMemorySaveStates();
g_texture_replacements.Shutdown();
TextureReplacements::Shutdown();
PCDrv::Shutdown();
SIO::Shutdown();
@ -3765,7 +3765,7 @@ void System::UpdateRunningGame(const char* path, CDImage* image, bool booting)
}
if (!booting)
g_texture_replacements.SetGameID(s_running_game_serial);
TextureReplacements::SetGameID(s_running_game_serial);
if (booting)
Achievements::ResetHardcoreMode(true);
@ -4146,7 +4146,7 @@ void System::CheckForSettingsChanges(const Settings& old_settings)
old_settings.texture_replacements.enable_vram_write_replacements ||
g_settings.texture_replacements.preload_textures != old_settings.texture_replacements.preload_textures)
{
g_texture_replacements.Reload();
TextureReplacements::Reload();
}
DMA::SetMaxSliceTicks(g_settings.dma_max_slice_ticks);