System: Combine VRR and Optimal Frame Pacing
GSync/FreeSync display users should: - DISABLE VSync. - ENABLE Optimal Frame Pacing.
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@ -100,7 +100,7 @@ public:
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void DrawIndexed(u32 index_count, u32 base_index, u32 base_vertex) override;
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void DrawIndexedWithBarrier(u32 index_count, u32 base_index, u32 base_vertex, DrawBarrier type) override;
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void SetSyncMode(DisplaySyncMode mode) override;
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void SetVSyncEnabled(bool enabled) override;
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bool BeginPresent(bool skip_present) override;
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void EndPresent() override;
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