NamcoGunCon: Use correct GPU clock as reference
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@ -393,6 +393,11 @@ void GPU::DMAWrite(const u32* words, u32 word_count)
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* PAL - sysclk * 709379 / 451584
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*/
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TickCount GPU::GetCRTCFrequency() const
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{
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return m_console_is_pal ? 53203425 : 53693175;
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}
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TickCount GPU::CRTCTicksToSystemTicks(TickCount gpu_ticks, TickCount fractional_ticks) const
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{
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// convert to master clock, rounding up as we want to overshoot not undershoot
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