GPUDevice: Move display logic to GPU
This commit is contained in:
@ -243,7 +243,7 @@ private:
|
||||
std::unique_ptr<GPUTexture> m_vram_read_texture;
|
||||
std::unique_ptr<GPUTexture> m_vram_readback_texture;
|
||||
std::unique_ptr<GPUTexture> m_vram_replacement_texture;
|
||||
std::unique_ptr<GPUTexture> m_display_texture;
|
||||
std::unique_ptr<GPUTexture> m_display_private_texture; // TODO: Move to base.
|
||||
|
||||
std::unique_ptr<GPUFramebuffer> m_vram_framebuffer;
|
||||
std::unique_ptr<GPUFramebuffer> m_vram_update_depth_framebuffer;
|
||||
|
||||
Reference in New Issue
Block a user