dep/msvc: Update SDL2 to 2.0.14

This commit is contained in:
Connor McLaughlin
2020-12-26 02:28:30 +10:00
parent aa65280ec3
commit 8debaa34d9
92 changed files with 1579 additions and 272 deletions

View File

@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -89,7 +89,7 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int prio
#endif /* __LINUX__ */
/* Platform specific functions for iOS */
#if defined(__IPHONEOS__) && __IPHONEOS__
#ifdef __IPHONEOS__
#define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam)
extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
@@ -101,7 +101,7 @@ extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);
/* Platform specific functions for Android */
#if defined(__ANDROID__) && __ANDROID__
#ifdef __ANDROID__
/**
\brief Get the JNI environment for the current thread
@@ -120,6 +120,33 @@ extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void);
*/
extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void);
/**
\brief Return API level of the current device
API level 30: Android 11
API level 29: Android 10
API level 28: Android 9
API level 27: Android 8.1
API level 26: Android 8.0
API level 25: Android 7.1
API level 24: Android 7.0
API level 23: Android 6.0
API level 22: Android 5.1
API level 21: Android 5.0
API level 20: Android 4.4W
API level 19: Android 4.4
API level 18: Android 4.3
API level 17: Android 4.2
API level 16: Android 4.1
API level 15: Android 4.0.3
API level 14: Android 4.0
API level 13: Android 3.2
API level 12: Android 3.1
API level 11: Android 3.0
API level 10: Android 2.3.3
*/
extern DECLSPEC int SDLCALL SDL_GetAndroidSDKVersion(void);
/**
\brief Return true if the application is running on Android TV
*/
@@ -172,10 +199,18 @@ extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(void);
*/
extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void);
/**
\brief Request permissions at runtime.
This blocks the calling thread until the permission is granted or
denied. Returns SDL_TRUE if the permission was granted.
*/
extern DECLSPEC SDL_bool SDLCALL SDL_AndroidRequestPermission(const char *permission);
#endif /* __ANDROID__ */
/* Platform specific functions for WinRT */
#if defined(__WINRT__) && __WINRT__
#ifdef __WINRT__
/**
* \brief WinRT / Windows Phone path types
@@ -268,6 +303,17 @@ extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily();
*/
extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void);
/* Functions used by iOS application delegates to notify SDL about state changes */
extern DECLSPEC void SDLCALL SDL_OnApplicationWillTerminate(void);
extern DECLSPEC void SDLCALL SDL_OnApplicationDidReceiveMemoryWarning(void);
extern DECLSPEC void SDLCALL SDL_OnApplicationWillResignActive(void);
extern DECLSPEC void SDLCALL SDL_OnApplicationDidEnterBackground(void);
extern DECLSPEC void SDLCALL SDL_OnApplicationWillEnterForeground(void);
extern DECLSPEC void SDLCALL SDL_OnApplicationDidBecomeActive(void);
#ifdef __IPHONEOS__
extern DECLSPEC void SDLCALL SDL_OnApplicationDidChangeStatusBarOrientation(void);
#endif
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}