System: Support loading m3u playlists
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@ -77,6 +77,12 @@ public:
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/// Returns true if the filename is a Portable Sound Format file we can uncompress/load.
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static bool IsPsfFileName(const char* path);
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/// Returns true if the filename is a M3U Playlist we can handle.
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static bool IsM3UFileName(const char* path);
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/// Parses an M3U playlist, returning the entries.
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static std::vector<std::string> ParseM3UFile(const char* path);
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/// Returns a string representation of a compatibility level.
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static const char* GetGameListCompatibilityRatingString(GameListCompatibilityRating rating);
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