Cheevos: Update rich presence in test mode (but don't ping)
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@@ -304,11 +304,10 @@ void Update()
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if (HasActiveGame())
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if (HasActiveGame())
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{
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{
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rc_runtime_do_frame(&s_rcheevos_runtime, &CheevosEventHandler, &CheevosPeek, nullptr, nullptr);
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rc_runtime_do_frame(&s_rcheevos_runtime, &CheevosEventHandler, &CheevosPeek, nullptr, nullptr);
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UpdateRichPresence();
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if (!s_test_mode)
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if (!s_test_mode)
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{
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{
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UpdateRichPresence();
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const s32 ping_frequency =
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const s32 ping_frequency =
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s_rich_presence_enabled ? RICH_PRESENCE_PING_FREQUENCY : NO_RICH_PRESENCE_PING_FREQUENCY;
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s_rich_presence_enabled ? RICH_PRESENCE_PING_FREQUENCY : NO_RICH_PRESENCE_PING_FREQUENCY;
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if (static_cast<s32>(s_last_ping_time.GetTimeSeconds()) >= ping_frequency)
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if (static_cast<s32>(s_last_ping_time.GetTimeSeconds()) >= ping_frequency)
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