WIN32 macro -> _WIN32

This commit is contained in:
Connor McLaughlin
2021-06-28 20:16:48 +10:00
parent 489de3f9ce
commit 911e9a37f1
41 changed files with 123 additions and 123 deletions

View File

@ -650,12 +650,12 @@ const char* Settings::GetCPUFastmemModeDisplayName(CPUFastmemMode mode)
}
static constexpr auto s_gpu_renderer_names = make_array(
#ifdef WIN32
#ifdef _WIN32
"D3D11",
#endif
"Vulkan", "OpenGL", "Software");
static constexpr auto s_gpu_renderer_display_names = make_array(
#ifdef WIN32
#ifdef _WIN32
TRANSLATABLE("GPURenderer", "Hardware (D3D11)"),
#endif
TRANSLATABLE("GPURenderer", "Hardware (Vulkan)"), TRANSLATABLE("GPURenderer", "Hardware (OpenGL)"),