WIN32 macro -> _WIN32
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@ -39,7 +39,7 @@
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#include <memory>
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Log_SetChannel(QtHostInterface);
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#ifdef WIN32
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#ifdef _WIN32
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#include "common/windows_headers.h"
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#include "frontend-common/d3d11_host_display.h"
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#include <KnownFolders.h>
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@ -570,13 +570,13 @@ HostDisplay* QtHostInterface::createHostDisplay()
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break;
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case GPURenderer::HardwareOpenGL:
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#ifndef WIN32
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#ifndef _WIN32
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default:
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#endif
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m_display = std::make_unique<FrontendCommon::OpenGLHostDisplay>();
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break;
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#ifdef WIN32
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#ifdef _WIN32
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case GPURenderer::HardwareD3D11:
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default:
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m_display = std::make_unique<FrontendCommon::D3D11HostDisplay>();
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@ -1616,7 +1616,7 @@ void QtHostInterface::wakeThread()
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static std::string GetFontPath(const char* name)
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{
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#ifdef WIN32
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#ifdef _WIN32
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PWSTR folder_path;
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if (FAILED(SHGetKnownFolderPath(FOLDERID_Fonts, 0, nullptr, &folder_path)))
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return StringUtil::StdStringFromFormat("C:\\Windows\\Fonts\\%s", name);
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@ -1637,7 +1637,7 @@ void QtHostInterface::setImGuiFont()
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std::string path;
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const ImWchar* range = nullptr;
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#ifdef WIN32
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#ifdef _WIN32
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if (language == "ja")
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{
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path = GetFontPath("msgothic.ttc");
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