Qt: Show memory card icons in game list

You can disable it if you really hate it.
This commit is contained in:
Stenzek
2024-07-09 21:00:47 +10:00
parent 8659c8cca6
commit 9143116616
8 changed files with 119 additions and 23 deletions

View File

@@ -1,13 +1,16 @@
// SPDX-FileCopyrightText: 2019-2022 Connor McLaughlin <stenzek@gmail.com>
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#include "gamelistmodel.h"
#include "qthost.h"
#include "qtutils.h"
#include "core/system.h"
#include "common/file_system.h"
#include "common/path.h"
#include "common/string_util.h"
#include "core/system.h"
#include "qthost.h"
#include "qtutils.h"
#include <QtConcurrent/QtConcurrent>
#include <QtCore/QDate>
#include <QtCore/QDateTime>
@@ -26,6 +29,11 @@ static constexpr int COVER_ART_HEIGHT = 512;
static constexpr int COVER_ART_SPACING = 32;
static constexpr int MIN_COVER_CACHE_SIZE = 256;
static std::string getMemoryCardIconCachePath()
{
return Path::Combine(EmuFolders::Cache, "memcard_icons.cache");
}
static int DPRScale(int size, float dpr)
{
return static_cast<int>(static_cast<float>(size) * dpr);
@@ -114,15 +122,32 @@ const char* GameListModel::getColumnName(Column col)
return s_column_names[static_cast<int>(col)];
}
GameListModel::GameListModel(float cover_scale, bool show_cover_titles, QObject* parent /* = nullptr */)
: QAbstractTableModel(parent), m_show_titles_for_covers(show_cover_titles)
GameListModel::GameListModel(float cover_scale, bool show_cover_titles, bool show_game_icons,
QObject* parent /* = nullptr */)
: QAbstractTableModel(parent), m_show_titles_for_covers(show_cover_titles), m_show_game_icons(show_game_icons),
m_memcard_icon_cache(getMemoryCardIconCachePath()), m_memcard_pixmap_cache(128)
{
loadCommonImages();
setCoverScale(cover_scale);
setColumnDisplayNames();
if (m_show_game_icons)
m_memcard_icon_cache.Reload();
}
GameListModel::~GameListModel() = default;
void GameListModel::setShowGameIcons(bool enabled)
{
m_show_game_icons = enabled;
beginResetModel();
m_memcard_pixmap_cache.Clear();
if (enabled)
m_memcard_icon_cache.Reload();
endResetModel();
}
void GameListModel::setCoverScale(float scale)
{
if (m_cover_scale == scale)
@@ -224,6 +249,31 @@ QString GameListModel::formatTimespan(time_t timespan)
return qApp->translate("GameList", "%n minutes", "", minutes);
}
const QPixmap& GameListModel::getIconForEntry(const GameList::Entry* ge) const
{
// We only do this for discs/disc sets for now.
if (m_show_game_icons && (!ge->serial.empty() && (ge->IsDisc() || ge->IsDiscSet())))
{
QPixmap* item = m_memcard_pixmap_cache.Lookup(ge->serial);
if (item)
return *item;
const MemoryCardImage::IconFrame* icon = m_memcard_icon_cache.Lookup(ge->serial, ge->path);
if (icon)
{
const QImage image(reinterpret_cast<const uchar*>(icon->pixels), MemoryCardImage::ICON_WIDTH,
MemoryCardImage::ICON_HEIGHT, QImage::Format_RGBA8888);
return *m_memcard_pixmap_cache.Insert(ge->serial, QPixmap::fromImage(image));
}
else
{
return *m_memcard_pixmap_cache.Insert(ge->serial, m_type_pixmaps[static_cast<u32>(ge->type)]);
}
}
return m_type_pixmaps[static_cast<u32>(ge->type)];
}
int GameListModel::getCoverArtWidth() const
{
return std::max(static_cast<int>(static_cast<float>(COVER_ART_WIDTH) * m_cover_scale), 1);
@@ -407,8 +457,7 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
{
case Column_Type:
{
// TODO: Test for settings
return m_type_pixmaps[static_cast<u32>(ge->type)];
return getIconForEntry(ge);
}
case Column_Region:
@@ -455,6 +504,10 @@ QVariant GameListModel::headerData(int section, Qt::Orientation orientation, int
void GameListModel::refresh()
{
beginResetModel();
// Invalidate memcard LRU cache, forcing a re-query of the memcard timestamps.
m_memcard_pixmap_cache.Clear();
endResetModel();
}