Misc: More warning fixes
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@ -24,7 +24,7 @@ public:
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CDROMAsyncReader();
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~CDROMAsyncReader();
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const CDImage::LBA GetLastReadSector() const { return m_buffers[m_buffer_front.load()].lba; }
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CDImage::LBA GetLastReadSector() const { return m_buffers[m_buffer_front.load()].lba; }
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const SectorBuffer& GetSectorBuffer() const { return m_buffers[m_buffer_front.load()].data; }
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const CDImage::SubChannelQ& GetSectorSubQ() const { return m_buffers[m_buffer_front.load()].subq; }
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u32 GetBufferedSectorCount() const { return m_buffer_count.load(); }
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@ -94,10 +94,10 @@ struct CodeBlock
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u32 recompile_count = 0;
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u32 invalidate_frame_number = 0;
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const u32 GetPC() const { return key.GetPC(); }
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const u32 GetSizeInBytes() const { return static_cast<u32>(instructions.size()) * sizeof(Instruction); }
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const u32 GetStartPageIndex() const { return (key.GetPCPhysicalAddress() / HOST_PAGE_SIZE); }
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const u32 GetEndPageIndex() const { return ((key.GetPCPhysicalAddress() + GetSizeInBytes()) / HOST_PAGE_SIZE); }
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u32 GetPC() const { return key.GetPC(); }
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u32 GetSizeInBytes() const { return static_cast<u32>(instructions.size()) * sizeof(Instruction); }
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u32 GetStartPageIndex() const { return (key.GetPCPhysicalAddress() / HOST_PAGE_SIZE); }
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u32 GetEndPageIndex() const { return ((key.GetPCPhysicalAddress() + GetSizeInBytes()) / HOST_PAGE_SIZE); }
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bool IsInRAM() const
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{
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// TODO: Constant
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@ -317,9 +317,11 @@ void CodeGenerator::EmitSignExtend(HostReg to_reg, RegSize to_size, HostReg from
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}
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}
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break;
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}
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Panic("Unknown sign-extend combination");
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default:
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Panic("Unknown sign-extend combination");
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break;
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}
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}
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void CodeGenerator::EmitZeroExtend(HostReg to_reg, RegSize to_size, HostReg from_reg, RegSize from_size)
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@ -33,7 +33,7 @@ public:
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GPU_HW();
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virtual ~GPU_HW();
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const Threading::Thread* GetSWThread() const;
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const Threading::Thread* GetSWThread() const override;
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virtual bool Initialize() override;
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virtual void Reset(bool clear_vram) override;
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@ -798,7 +798,7 @@ void GPU_HW_Vulkan::ClearFramebuffer()
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m_vram_depth_texture.TransitionToLayout(cmdbuf, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
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static constexpr VkClearColorValue cc = {};
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const VkClearDepthStencilValue cds = {m_pgxp_depth_buffer ? 1.0f : 0.0f};
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const VkClearDepthStencilValue cds = {m_pgxp_depth_buffer ? 1.0f : 0.0f, 0u};
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static constexpr VkImageSubresourceRange csrr = {VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u};
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static constexpr VkImageSubresourceRange dsrr = {VK_IMAGE_ASPECT_DEPTH_BIT, 0u, 1u, 0u, 1u};
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vkCmdClearColorImage(cmdbuf, m_vram_texture.GetImage(), m_vram_texture.GetLayout(), &cc, 1u, &csrr);
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@ -23,7 +23,7 @@ public:
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ALWAYS_INLINE const GPU_SW_Backend& GetBackend() const { return m_backend; }
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GPURenderer GetRendererType() const override;
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const Threading::Thread* GetSWThread() const;
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const Threading::Thread* GetSWThread() const override;
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bool Initialize() override;
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bool DoState(StateWrapper& sw, HostDisplayTexture** host_texture, bool update_display) override;
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