Misc: More warning fixes
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@ -12,7 +12,7 @@ public:
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~PostProcessingChain();
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ALWAYS_INLINE bool IsEmpty() const { return m_shaders.empty(); }
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ALWAYS_INLINE const u32 GetStageCount() const { return static_cast<u32>(m_shaders.size()); }
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ALWAYS_INLINE u32 GetStageCount() const { return static_cast<u32>(m_shaders.size()); }
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ALWAYS_INLINE const PostProcessingShader& GetShaderStage(u32 i) const { return m_shaders[i]; }
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ALWAYS_INLINE PostProcessingShader& GetShaderStage(u32 i) { return m_shaders[i]; }
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