Settings: Make DMA performance parameters tweakable
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@@ -47,8 +47,6 @@ struct Settings
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GPURenderer gpu_renderer = GPURenderer::Software;
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u32 gpu_resolution_scale = 1;
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u32 gpu_fifo_size = 128;
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u32 gpu_max_run_ahead = 128;
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bool gpu_use_debug_device = false;
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bool gpu_true_color = true;
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bool gpu_scaled_dithering = false;
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@@ -71,6 +69,12 @@ struct Settings
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bool audio_sync_enabled = true;
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bool audio_dump_on_boot = true;
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// timing hacks section
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TickCount dma_max_slice_ticks = 1000;
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TickCount dma_halt_ticks = 100;
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u32 gpu_fifo_size = 128;
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TickCount gpu_max_run_ahead = 128;
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struct DebugSettings
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{
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bool show_vram = false;
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