PostProcessing: Fix assertion on some shader/texture formats

This commit is contained in:
Stenzek
2023-12-28 15:30:56 +10:00
parent 63bc3883ea
commit 958b033a66
3 changed files with 10 additions and 5 deletions

View File

@ -33,6 +33,8 @@ const char* GPUTexture::GetFormatName(Format format)
"R8", // R8
"D16", // D16
"R16", // R16
"R16I", // R16I
"R16U", // R16U
"R16F", // R16F
"R32I", // R32I
"R32U", // R32U