AudioStream: Re-add SDL backend
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@ -365,6 +365,11 @@ std::unique_ptr<AudioStream> Host::CreateAudioStream(AudioBackend backend, u32 s
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return AudioStream::CreateCubebAudioStream(sample_rate, channels, buffer_ms, latency_ms, stretch);
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#endif
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#ifdef ENABLE_SDL2
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case AudioBackend::SDL:
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return AudioStream::CreateSDLAudioStream(sample_rate, channels, buffer_ms, latency_ms, stretch);
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#endif
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#ifdef _WIN32
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case AudioBackend::XAudio2:
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return AudioStream::CreateXAudio2Stream(sample_rate, channels, buffer_ms, latency_ms, stretch);
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