AudioStream: Re-add SDL backend
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@@ -156,6 +156,7 @@
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<ClCompile Include="opengl_context_egl_x11.cpp" />
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<ClCompile Include="opengl_context_wgl.cpp" />
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<ClCompile Include="image.cpp" />
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<ClCompile Include="sdl_audio_stream.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="metal_shaders.metal" />
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