GPU: Fix previous frame adaptive downsample leaking in

This commit is contained in:
Connor McLaughlin
2021-02-28 04:00:00 +10:00
parent 5669442ad1
commit 97cf3f770e
4 changed files with 29 additions and 15 deletions

View File

@ -49,7 +49,8 @@ private:
void DestroyResources();
ALWAYS_INLINE bool InRenderPass() const { return (m_current_render_pass != VK_NULL_HANDLE); }
void BeginRenderPass(VkRenderPass render_pass, VkFramebuffer framebuffer, u32 x, u32 y, u32 width, u32 height);
void BeginRenderPass(VkRenderPass render_pass, VkFramebuffer framebuffer, u32 x, u32 y, u32 width, u32 height,
const VkClearValue* clear_value = nullptr);
void BeginVRAMRenderPass();
void EndRenderPass();