GPUDevice: Swap out glslang for shaderc

This commit is contained in:
Stenzek
2024-04-05 15:28:33 +10:00
parent e245884d16
commit 98241cb6ba
15 changed files with 499 additions and 353 deletions

View File

@ -88,9 +88,6 @@
<ClInclude Include="sdl_input_source.h" />
<ClInclude Include="shadergen.h" />
<ClInclude Include="shiftjis.h" />
<ClInclude Include="spirv_compiler.h">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="state_wrapper.h" />
<ClInclude Include="cd_xa.h" />
<ClInclude Include="vulkan_builders.h">
@ -208,9 +205,6 @@
<ClCompile Include="shadergen.cpp" />
<ClCompile Include="shiftjis.cpp" />
<ClCompile Include="page_fault_handler.cpp" />
<ClCompile Include="spirv_compiler.cpp">
<ExcludedFromBuild Condition="'$(Platform)'=='ARM64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="state_wrapper.cpp" />
<ClCompile Include="cd_xa.cpp" />
<ClCompile Include="vulkan_builders.cpp">
@ -263,9 +257,6 @@
<ProjectReference Include="..\..\dep\glad\glad.vcxproj" Condition="'$(Platform)'!='ARM64'">
<Project>{43540154-9e1e-409c-834f-b84be5621388}</Project>
</ProjectReference>
<ProjectReference Include="..\..\dep\glslang\glslang.vcxproj" Condition="'$(Platform)'!='ARM64'">
<Project>{7f909e29-4808-4bd9-a60c-56c51a3aaec2}</Project>
</ProjectReference>
<ProjectReference Include="..\common\common.vcxproj">
<Project>{ee054e08-3799-4a59-a422-18259c105ffd}</Project>
</ProjectReference>