GPUDevice: Swap out glslang for shaderc

This commit is contained in:
Stenzek
2024-04-05 15:28:33 +10:00
parent e245884d16
commit 98241cb6ba
15 changed files with 499 additions and 353 deletions

View File

@@ -32,7 +32,6 @@
<ClInclude Include="opengl_pipeline.h" />
<ClInclude Include="opengl_stream_buffer.h" />
<ClInclude Include="opengl_texture.h" />
<ClInclude Include="spirv_compiler.h" />
<ClInclude Include="vulkan_builders.h" />
<ClInclude Include="vulkan_device.h" />
<ClInclude Include="vulkan_entry_points.h" />
@@ -117,7 +116,6 @@
<ClCompile Include="opengl_pipeline.cpp" />
<ClCompile Include="opengl_stream_buffer.cpp" />
<ClCompile Include="opengl_texture.cpp" />
<ClCompile Include="spirv_compiler.cpp" />
<ClCompile Include="vulkan_builders.cpp" />
<ClCompile Include="vulkan_device.cpp" />
<ClCompile Include="vulkan_loader.cpp" />