Achievements: Make sound effects not contingent on notifications
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@ -4278,7 +4278,6 @@ void FullscreenUI::DrawAchievementsSettingsPage()
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const bool enabled = bsi->GetBoolValue("Cheevos", "Enabled", false);
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const bool challenge = bsi->GetBoolValue("Cheevos", "ChallengeMode", false);
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const bool notifications = bsi->GetBoolValue("Cheevos", "Notifications", true);
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DrawToggleSetting(bsi, ICON_FA_USER_FRIENDS " Rich Presence",
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"When enabled, rich presence information will be collected and sent to the server where supported.",
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@ -4299,7 +4298,7 @@ void FullscreenUI::DrawAchievementsSettingsPage()
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"Cheevos", "Notifications", true, enabled);
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DrawToggleSetting(bsi, ICON_FA_HEADPHONES " Enable Sound Effects",
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"Plays sound effects for events such as achievement unlocks and leaderboard submissions.",
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"Cheevos", "SoundEffects", true, enabled && notifications);
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"Cheevos", "SoundEffects", true, enabled);
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DrawToggleSetting(
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bsi, ICON_FA_MAGIC " Show Challenge Indicators",
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"Shows icons in the lower-right corner of the screen when a challenge/primed achievement is active.", "Cheevos",
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