CDROM: Add seek speedup enhancement
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@ -41,6 +41,7 @@ ConsoleSettingsWidget::ConsoleSettingsWidget(QtHostInterface* host_interface, QW
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.cdromRegionCheck, "CDROM", "RegionCheck", false);
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SettingWidgetBinder::BindWidgetToBoolSetting(m_host_interface, m_ui.cdromLoadImageToRAM, "CDROM", "LoadImageToRAM",
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false);
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SettingWidgetBinder::BindWidgetToIntSetting(m_host_interface, m_ui.cdromSeekSpeedup, "CDROM", "SeekSpeedup", 1);
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SettingWidgetBinder::BindWidgetToEnumSetting(m_host_interface, m_ui.multitapMode, "ControllerPorts", "MultitapMode",
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&Settings::ParseMultitapModeName, &Settings::GetMultitapModeName,
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Settings::DEFAULT_MULTITAP_MODE);
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@ -67,6 +68,10 @@ ConsoleSettingsWidget::ConsoleSettingsWidget(QtHostInterface* host_interface, QW
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m_ui.cdromReadSpeedup, tr("CDROM Read Speedup"), tr("None (Double Speed)"),
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tr("Speeds up CD-ROM reads by the specified factor. Only applies to double-speed reads, and is ignored when audio "
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"is playing. May improve loading speeds in some games, at the cost of breaking others."));
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dialog->registerWidgetHelp(
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m_ui.cdromReadSpeedup, tr("CDROM Seek Speedup"), tr("None (Normal Speed)"),
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tr("Reduces the simulated time for the CD-ROM sled to move to different areas of the disc. Can improve loading "
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"times, but crash games which do not expect the CD-ROM to operate faster."));
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dialog->registerWidgetHelp(
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m_ui.cdromReadThread, tr("Use Read Thread (Asynchronous)"), tr("Checked"),
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tr("Reduces hitches in emulation by reading/decompressing CD data asynchronously on a worker thread."));
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