Factorize input hooks into reusable monitor classes
Those monitors will need some context so this will be useful in the nearby future.
This commit is contained in:
@@ -66,6 +66,7 @@
|
||||
<ClCompile Include="displaysettingswidget.cpp" />
|
||||
<ClCompile Include="hotkeysettingswidget.cpp" />
|
||||
<ClCompile Include="inputbindingdialog.cpp" />
|
||||
<ClCompile Include="inputbindingmonitor.cpp" />
|
||||
<ClCompile Include="inputbindingwidgets.cpp" />
|
||||
<ClCompile Include="qtdisplaywidget.cpp" />
|
||||
<ClCompile Include="gamelistsettingswidget.cpp" />
|
||||
@@ -105,6 +106,7 @@
|
||||
<QtMoc Include="gamelistmodel.h" />
|
||||
<QtMoc Include="gamelistsearchdirectoriesmodel.h" />
|
||||
<QtMoc Include="autoupdaterdialog.h" />
|
||||
<ClInclude Include="inputbindingmonitor.h" />
|
||||
<ClInclude Include="resource.h" />
|
||||
<ClInclude Include="settingwidgetbinder.h" />
|
||||
<QtMoc Include="consolesettingswidget.h" />
|
||||
|
||||
Reference in New Issue
Block a user